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~ The daily blog written by ITL's Neil Stratton

Succeed in Football

Monthly Archives: November 2017

A Conversation with EA Sports’ Clint Oldenburg

24 Friday Nov 2017

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Clint Oldenburg, Madden

In last week’s edition of our free weekly newsletter, the ITL Friday Wrap, we had the story of how former NFL offensive tackle Clint Oldenburg transitioned from the pro game to video games. Today, we expand on our conversation with Clint and ask him more questions about the future of Madden Football, of video games in general, and how they intersect with the game on the field.

By the way, Clint talks about how EA Sports and the NFL are engaging to make teams even better, and how that could take shape in the future, in this week’s edition of the Friday Wrap (sign up for it here).

What is the next frontier for video games as they intersect with sports, specifically football? Are we reaching the limits, or scratching the surface?

“We are just scratching the surface. Not only with video games, but with technology in general. As the technology improves every single year, the possibilities are really endless, be it video games, virtual reality, next-gen stats or something cool yet to be discovered. Where we’re at right now is a great base for teaching football fundamentals – many kids today know what cover-2 is because they play Madden.  The next frontier, I think, is virtual reality in both the teaching aspect and player safety aspect, as well as next-gen stats which are beginning to be used to track players’ health and athletic habits beyond the standard football statistics. I personally foresee these technologies being used heavily in the next 3-5 years and beyond as football starts to use more metrics following the path of Billy Beane’s Oakland Moneyball model.

How has your college football playing experience enhanced your work in the video game field? Do you see others deferring to you because of your on-field experience?

“This was the primary driver in my getting the position I was offered. I often tell people my college and NFL experience got my foot in the door, but my humility, communication skills and willingness to work as a team got the me the job. But to answer the question directly, yes, my football experience helps us make our game more authentic. There’s certain things I can see when I watch football that others cannot. For example, when a QB gets sacked on Sunday, commentary teams and fans are quick to blame the offensive line. But because I can see the protection scheme the team is trying to employ, I know almost right away if the sack was actually on the RB or the QB as opposed to the OL. I also tend to be the ‘go-to guy’ on our team about NFL rules & regulations, specific techniques being coached and how players think when breaking the huddle.”

Do you think we’ll ever see an interface that reads the video game player’s thoughts and takes away the need for a controller? 

“It’s on the horizon, but I can’t say when this will be a reality. There are a lot of discoveries happening right now around eye tracking and machine learning, but we’re not yet quite sure how much carry-over they have to video games, especially complex sports games like ours that offer a lot of different choices and strategic decisions. It would be short-sighted to say there’s absolutely no chance of that happening in the future, but there’s still a lot of work that has to be done to make those options viable in the immediate future. Fortunately, there’s a lot of brilliant people much smarter than me working in the software development industry that are going to solve all these problems and unlock an unlimited amount of possibilities for all of us as we move forward into the future.”

Gridiron Tech with Rick Serritella: Nov. 13-17

16 Thursday Nov 2017

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Ric Serritella

Welcome to Gridiron Tech, a weekly column highlighting the latest technology trends and how they’re impacting the football industry. In this edition, we take a look at how Sports Illustrated and ESPN are turning their attention to online video programming, plus a look at the newest NFL tourist attraction that is lighting up Times Square. 

SI dives into Amazon: Earlier this year, Sports Illustrated slashed its editorial staff in an attempt to shift its sports coverage from articles to predominantly video. Now, it’s launching an independent online video channel. Starting Nov. 16, Time, Inc., is launching Sports Illustrated TV (SITV) as its first-ever OTT channel available on Amazon. For $4.99 per month, viewers will be able to access 130 hours of movies, documentaries and original content programming. Original SITV shows will include, The Vault, SI: Under the Cover, and original weekly studio shows The Crossover, Planet Futbol and The Line. Oscar-nominated and award-winning sports filmmaker Mike Tollin, co-chair of Mandalay Sports Media, and 10-time Emmy winner Jonathan Hock have also been hired to produce two different sports documentary projects slated for 2018. The channel is available at Amazon.com/amazonchannels.

SportsCenter goes Snapchat: The jockeying for online digital platforms continues as ESPN has announced that its flagship show, SportsCenter, will now be available on Snapchat via their mobile app. The show will vary from its TV counterpart as hosts will dress more casually and program content will target the under 25-demographic. The move comes at a time where ESPN is trying to figure out how to stop the bleeding from losing online cable subscribers, while Snap Inc., struggles to meet Wall Street growth expectations since its initial public offering in March. “A year ago we launched Snapchat shows, and currently have 30 to date,” said Sean Mills, Snapchat’s Head of Original Content. “We really wanted to reimagine SportsCenter for a new generation, while still keeping the DNA that makes the show what it is. In today’s world, especially with the younger generations, the ‘mobile screen is the first screen,’ and we’re making a significant investment in producing content for this medium.” Daily episodes will vary in length between 3-5 minutes and are scheduled to air at 5 a.m. and 5 p.m. ET during the week and 5 a.m. ET on the weekends. 

Times Square welcomes NFL Experience: If you live in New York or are visiting for the holidays, be sure to check out the much-anticipated NFL Experience, which opens its doors this week in a partnership with Cirque du Soleil, which produces and operates the attraction. The project took 12 weeks of careful planning before construction could even begin, and now is composed of a 38,000-square-foot attraction housed in a 39-story, mixed-use high-rise. It includes a 188-seat, 4-D movie theater with motion-capable seats and weather effects that simulate NFL experiences from the athlete’s standpoint. The space also hosts interactive exhibits and simulated training drills, including running back and tackle challenges and a touchdown dance photo op that can be televised on a 2,120-square-foot digital display in Times Square. While the attraction is designed to draw fans to its interactive displays and technology features, its main purpose is to capitalize on the 26 million visitors who pass through the tourist section of the Big Apple each year. NFL memorabilia and merchandise will be on sale, in addition to food and beverage stands.

*Looking for more football industry news? Check out InsideTheLeague.com, which features inside information about the evolving world of sports agents, combine training and NFL Draft breaking news.

Gridiron Tech with Rick Serritella: Nov. 6-10

10 Friday Nov 2017

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Ric Serritella

This week in Gridiron Tech news, we take a look at how mainstream media outlets such as CBS and ESPN are preparing for the online streaming apocalypse, plus a breakdown of why Twitter has decided to take a plunge into the world of 280 character limits.

CBS goes livestream 24/7: In a move that is sure to be emulated by its competitors, CBS Chief Executive Officer Leslie Moonves announced the launch of CBS Sports HQ. The new 24/7 livestream sports channel is expected to launch in the coming months and helps offset the alarming rate of cord-cutters while positioning CBS to compete for digital rights against rivals such as Amazon and Facebook. The licensing rights for obtaining exclusive sports content are soaring, which is why CBS Sports is preparing for what some are calling “the roaring twenties” of exclusive livestream sports packages. “What we see is an appetite of demand for consumers that want news and highlights of sports where we see a void in the marketplace,” CBS Chief Operating Officer Joseph Ianniello. “They want it on their terms, on their time. So we’re going to give that to them. We think the demographic is very attractive for advertising.”

Networks strike new cord: Not sold yet on the Over The Top (OTT) sports movement? According to a new survey by the Consumer Technology Association, more households are cutting the cord in 2017 than ever before. Over 1.5M households have cancelled their cable subscriptions through the first three quarters of the year. That’s a significant number which is only expected to increase further next year. The report also states that nearly 70% of Americans now subscribe to some sort of streaming service. The new evidence is forcing companies such as the aforementioned CBS to change the way they do business and shift their focus toward online streaming. Want more proof? ESPN also just announced preliminary plans to launch a stand-alone sports streaming service in 2018. It will not stream the same live content it shows on cable TV. Instead, it opens the door of opportunity for sports leagues to license some of their out-of-market games, which MLB has already agreed to do. It seems like every major media outlet is now angling to be a major player in obtaining exclusive rights to more livestream sports packages.

Twitter doubles down: Get used to longer Tweets. The much-anticipated move by Twitter to double the maximum user character count from 140 to 280 has officially taken full effect. According to a company blogpost, nine percent of tweets were reaching the maximum of 140 characters. During testing of the new 280-character limit, just one percent of tweets hit the max. The move is designed to make it easier for people to fit thoughts into a tweet so they can say what they want and send Tweets faster than before, which is great for reporters.

Thirsty for more industry-related insider news? Check out Inside the League. If you work in sports or aspire to work in sports, it’s a great complimentary service to help you continue to succeed in football!

Gridiron Tech with Rick Serritella: Oct. 30-Nov.3

01 Wednesday Nov 2017

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Ric Serritella

Welcome to the Gridiron Tech blog here at Succeed In Football, where we keep tabs on how the latest technology is impacting the football world. 

Pack pays back with tech: In a partnership with Microsoft, the Green Bay Packers have invested $5 million dollars towards building a new “Titletown Tech” facility near Lambeau Field. The project is geared towards boosting the growth of startup tech companies in the community and helping revitalize the local economy. Green Bay CEO Mark Murphy acknowledged that the new facility would have a great economic impact in the region. “Titletown has gained a tremendously impactful partner in Microsoft,” Murphy said in a released statement. “Economic development is the key to our region’s future, and Microsoft, with its array of tools and expertise, will help grow new businesses as well as assist our existing companies to use technology to realize greater success.” The decision to move closer towards the technology era for the Packers, who are the only publicly owned NFL franchise, has been welcomed by the fans of Green Bay. With the emergence of eSports and technology in the NFL, it wouldn’t be surprising if more teams followed suit in years to come.

IOC considers eSports: Speaking of eSports, the rapid movement involving the sport of video games is gaining major momentum, not just in the football community but in the global sports world. Representatives recently met to discuss the role of eSports in future Olympic events and how implementing the “sport” could help generate increased interest amongst millennials. We have seen NFL owners such as Robert Kraft (Patriots), Stan Kroenke (Rams) and Jerry Jones (Cowboys) invest up to $20 million each for an eSports franchise. This past April, the University of Utah became the first Power Five school to offer a varsity eSports program. For those of you who thought playing Madden Football on the latest console was all fun and games, it may be time to change how we perceive eSports.

Big Ten embraces live streaming: The emergence of online streaming content deals has been well documented in this column, as we have examined the impact of the AmazonPrime TNF package. We have also seen the Mountain West Conference and Conference USA strike deals on the collegiate level. Add the Big Ten to the growing list of NCAA conferences looking to capitalize on livestream licensing rights. The announced partnership with FloSports is a four-year deal that will grant FloSports the exclusive right to livestream over 1,000 events (that otherwise wouldn’t be televised) on their subscription-based online service. While many of the B1G football games are televised, the conference intends to make other sporting events more accessible on FloSports, with channels such as FloWrestling, FloTrack, FloVolleyball and FloHoops. While livestream deals initially took some time to catch on, you can be sure that every sport, conference and event will have some sort of online content licensing agreement in place by this time next year. Failure to do so would mean ignoring an entire new revenue stream that is currently exploding.

Do you work in football? Are you an aspiring football agent or scout? Get an edge on the competition at www.InsideTheLeague.com!

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